dangerousdungeons:chapter13
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**OVERVIEW ** | **OVERVIEW ** | ||
- | In the course of conducting a long-term campaign, mass melees, skirmishes, battles and even entire wars are natural occurrences. As the number of combatants involved is beyond the scope of the usual __OSRIC__ combat rules, the following procedure is intended to offer a quicker method for resolving these contests. This system presents the results of group conflicts with additional rules for generating the outcomes of individual Player Character or NPC actions. | + | In the course of conducting a long-term campaign, mass melees, skirmishes, battles and even entire wars are natural occurrences. As the number of combatants involved is beyond the scope of the usual __OSRIC__ combat rules, the following procedure is intended to offer a quicker method for resolving these contests. This system presents the results of group conflicts with additional rules for generating the outcomes of individual Player Character or NPC actions. |
- | Each mass combat is divided into a number of Battle Turns. | + | Each mass combat is divided into a number of Battle Turns. |
dangerousdungeons/chapter13.txt · Last modified: 2019/09/27 18:16 by robertfreemanday