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osric:chapter2 [2021/04/04 17:03] – [Charm Person or Mammal] Tableized saving throw matrix robertfreemandayosric:chapter2 [2021/04/04 17:11] (current) – [Light (Reversible)] spelling correction robertfreemanday
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-The //light// spell creates a globe of light 20-ft in radius, centred upon whatever spot or object the caster indicates at the time of casting (including a location in thin air). The caster may extinguish the magical light at any time. The reverse of the spell, //darkness//, creates an area of utter darkness just as the //light// spell creates light, with the only distinction being that the //darkness// spell has half the duration of a //light// spell. If either spell is cast upon a living creature, the creature is entitled to a saving throw (success indicating that the spell affects the area just behind the creature). A //light// spell cast upon a creature's eyes will blind it for the spell's duration, causing it a penalty of -4 on all rolls "to hit" if sight is its primary sense. The //light// spell remains stationary if it was not originally cast upon a movable object or creature (in which case the target will bring the illumination with it as it moves).+The //light// spell creates a globe of light 20-ft in radius, centered upon whatever spot or object the caster indicates at the time of casting (including a location in thin air). The caster may extinguish the magical light at any time. The reverse of the spell, //darkness//, creates an area of utter darkness just as the //light// spell creates light, with the only distinction being that the //darkness// spell has half the duration of a //light// spell. If either spell is cast upon a living creature, the creature is entitled to a saving throw (success indicating that the spell affects the area just behind the creature). A //light// spell cast upon a creature's eyes will blind it for the spell's duration, causing it a penalty of -4 on all rolls "to hit" if sight is its primary sense. The //light// spell remains stationary if it was not originally cast upon a movable object or creature (in which case the target will bring the illumination with it as it moves).
  
 ==== Locate Object (Reversible) ==== ==== Locate Object (Reversible) ====
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 |**Saving Throw:**|None| |**Saving Throw:**|None|
  
- +The //light// spell creates a globe of light 20-ft in radius, centered upon whatever spot or object the caster indicates at the time of casting (including a location in thin air). The caster may extinguish the magical light at any time. If it is cast upon a living creature, the creature is entitled to a saving throw (success indicating that the spell affects the area just behind the creature). A //light// spell cast upon a creature's eyes will blind it for the spell's duration, causing it a penalty of -4 on all rolls "to hit" if sight is its primary sense. The //light// spell remains stationary if it was not originally cast upon a movable object or creature (in which case the target will bring the illumination with it as it moves).
- +
-Other than as noted above, this spell is identical to the clerical spell //light//.+
  
 ==== Lightning Bolt ==== ==== Lightning Bolt ====
osric/chapter2.1617555782.txt.gz · Last modified: 2021/04/04 17:03 by robertfreemanday

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