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osric:chapter5 [2019/05/23 15:57] – Fix Gnoll/Flind table adminosric:chapter5 [2020/05/23 20:59] – [Monster Statistics] Interlinking work robertfreemanday
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 **Size:** Three categories are possible here, being Small (i.e. of less weight or mass than a normal human), Medium or Man-sized (i.e. weighing roughly the same as a human), and Large (generally bigger than a human). **Size:** Three categories are possible here, being Small (i.e. of less weight or mass than a normal human), Medium or Man-sized (i.e. weighing roughly the same as a human), and Large (generally bigger than a human).
  
-**Move:** Movement is expressed in feet per turn or round (see Chapter 2). Flying creatures' aerial agility level (see Chapter 2) is indicated thus: "AA:level" in parentheses.+**Move:** Movement is expressed in feet per turn or round (see [[osric:chapter3#movement|Chapter 3]]). Flying creatures' aerial agility level (see [[osric:chapter3#aerial_agility|Chapter 3]]) is indicated thus: "AA:level" in parentheses.
  
-**Armour Class:** Armour class (AC) is as described in Chapter 1. The AC value for a creature does not necessarily mean it is wearing the equivalent armour type, so an AC 5 creature may not necessarily be wearing chain mail, even if it is generally similar to a human.+**Armour Class:** Armour class (AC) is as described in [[osric:chapter1#armour|Chapter 1]]. The AC value for a creature does not necessarily mean it is wearing the equivalent armour type, so an AC 5 creature may not necessarily be wearing chain mail, even if it is generally similar to a human.
  
 **Hit Dice:** The number of hit points for a creature is determined by rolling dice. Usually hit dice (HD) are d8s unless otherwise specified. Some creatures have hit points in the format "X+Y" or "X-Y", in which case "X" refers to the number of dice rolled and "Y" refers to a numerical adjustment applied to the total (note in the case of "X-Y" the resulting hit points cannot be less than 1). Thus, a creature with HD 4+1 has 4d8+1 hp, for a total numerical range of 5-33. **Hit Dice:** The number of hit points for a creature is determined by rolling dice. Usually hit dice (HD) are d8s unless otherwise specified. Some creatures have hit points in the format "X+Y" or "X-Y", in which case "X" refers to the number of dice rolled and "Y" refers to a numerical adjustment applied to the total (note in the case of "X-Y" the resulting hit points cannot be less than 1). Thus, a creature with HD 4+1 has 4d8+1 hp, for a total numerical range of 5-33.
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 **Attacks:** This entry refers to the number of attacks per round the creature normally possesses in melee. This number may be modified by certain spells such as //haste// or //slow// and does not include any special attack forms such as a breath weapon. Note the distinction between "attacks" and "attack routines" as described in Chapter 3—many creatures have several attacks, but very few have several separate attack routines. In the rare cases where one does, this is described in the creature text. **Attacks:** This entry refers to the number of attacks per round the creature normally possesses in melee. This number may be modified by certain spells such as //haste// or //slow// and does not include any special attack forms such as a breath weapon. Note the distinction between "attacks" and "attack routines" as described in Chapter 3—many creatures have several attacks, but very few have several separate attack routines. In the rare cases where one does, this is described in the creature text.
  
-**Damage:** This entry indicates the number and type of dice to be rolled for damage if the creature's physical attacks hit. If the value provided is "by weapon" the GM should decide what weapon the monster is using and refer to Chapter 1. In some cases the damage inflicted may include a magical element, poison, or some other effect requiring a saving throw or other special ruling, but in this case the attack form will be listed as a "special attack" and detailed in the creature text.+**Damage:** This entry indicates the number and type of dice to be rolled for damage if the creature's physical attacks hit. If the value provided is "by weapon" the GM should decide what weapon the monster is using and refer to [[osric:chapter1#equipment|Chapter 1]]. In some cases the damage inflicted may include a magical element, poison, or some other effect requiring a saving throw or other special ruling, but in this case the attack form will be listed as a "special attack" and detailed in the creature text.
  
 **Special Attacks:** This entry is a short note regarding any unusual attack forms the creature might possess. Unless the special attack are so simple as to be self-evident, these unusual attacks are fully explained in the creature text. **Special Attacks:** This entry is a short note regarding any unusual attack forms the creature might possess. Unless the special attack are so simple as to be self-evident, these unusual attacks are fully explained in the creature text.
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 **Intelligence:** This indicates the intelligence of the creature relative to the average human. Possible values include "Non-", "Animal", "Semi-", "Low", "Average", "Very", "High", "Exceptional", "Genius" or occasionally even higher. A non-intelligent creature has an effective intelligence of 0 and a genius has an effective intelligence of 18. **Intelligence:** This indicates the intelligence of the creature relative to the average human. Possible values include "Non-", "Animal", "Semi-", "Low", "Average", "Very", "High", "Exceptional", "Genius" or occasionally even higher. A non-intelligent creature has an effective intelligence of 0 and a genius has an effective intelligence of 18.
  
-**Alignment:** See the description of alignment in Chapter 1. The alignment shown for any given type of monster may not represent the alignment of an individual creature of that type. In the case of less intelligent monsters, there is usually little variation, but a few of the more intelligent ones might deviate from the prevailing alignment by a small amount. Thus it is possible to have a Neutral Evil goblin, or even a tribe of Neutral Evil goblins—but good aligned ones would be rare in the extreme.+**Alignment:** See the description of alignment in [[osric:chapter1#alignment|Chapter 1]]. The alignment shown for any given type of monster may not represent the alignment of an individual creature of that type. In the case of less intelligent monsters, there is usually little variation, but a few of the more intelligent ones might deviate from the prevailing alignment by a small amount. Thus it is possible to have a Neutral Evil goblin, or even a tribe of Neutral Evil goblins—but good aligned ones would be rare in the extreme.
  
 This does not impinge on the GM's right to make sweeping adjustments to creature alignments for the purposes of a specific campaign. This does not impinge on the GM's right to make sweeping adjustments to creature alignments for the purposes of a specific campaign.
  
-**Level/XP Value:** This represents a pre-calculation of the creature's Experience Point (XP) value and level as determined in Chapter 3. Note that the Chapter 3 guidelines are exactly that—guidelines. In some cases the XP value has been adjusted to take account of special factors and could not be reached by the Chapter 3 method. In case of conflict, the values given in Chapter 5 should prevail.+**Level/XP Value:** This represents a pre-calculation of the creature's Experience Point (XP) value and level as determined in [[osric:chapter3#experience|Chapter 3]]. Note that the Chapter 3 guidelines are exactly that—guidelines. In some cases the XP value has been adjusted to take account of special factors and could not be reached by the Chapter 3 method. In case of conflict, the values given in Chapter 5 should prevail.
  
 **Treasure:** Treasure values are for the maximum possible number of creatures encountered. If fewer than the maximum number of creatures are met, the GM should give thought to reducing the treasure shown proportionally. A percentage listed in brackets indicates the chance that treasure will appear; otherwise, there will be nothing. "Maps", where listed, will be maps of parts of the dungeon or wilderness near where the monster lairs—they may, or may not, show where traps and/or treasure may be found. **Treasure:** Treasure values are for the maximum possible number of creatures encountered. If fewer than the maximum number of creatures are met, the GM should give thought to reducing the treasure shown proportionally. A percentage listed in brackets indicates the chance that treasure will appear; otherwise, there will be nothing. "Maps", where listed, will be maps of parts of the dungeon or wilderness near where the monster lairs—they may, or may not, show where traps and/or treasure may be found.
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 **Batrachian** **Batrachian**
  
-||  **Batrachian**  |  **Anuran**  |  **Female**  |  **Eft**  |+ |  **Batrachian**  |  **Anuran**  |  **Female**  |  **Eft**  |
 |**Frequency:**|  Rare  |  Rare  |  Rare  |  Very rare  | |**Frequency:**|  Rare  |  Rare  |  Rare  |  Very rare  |
 |**No. Encountered:**|  10d8  |  10d10  |  75% of no. of males  |  200% of no. of females  | |**No. Encountered:**|  10d8  |  10d10  |  75% of no. of males  |  200% of no. of females  |
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 **Ogre** **Ogre**
  
-||**Common**|**Mage**|+ |**Common**|**Mage**|
 |**Frequency:**|Common|Rare| |**Frequency:**|Common|Rare|
 |**No. Encountered:**|2d10|1d6| |**No. Encountered:**|2d10|1d6|
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 **Manalishi**** (Lesser Devil; ****Scaly Devil, ****Abyssai)** **Manalishi**** (Lesser Devil; ****Scaly Devil, ****Abyssai)**
  
-||**Black**|**Blue**|**Green**|**Red**|**White**|+ |**Black**|**Blue**|**Green**|**Red**|**White**|
 |**Frequency:**|Common|Common|Common|Common|Common| |**Frequency:**|Common|Common|Common|Common|Common|
 |**No. Encountered:**|1d3 or 2d4|1d4 or 2d4|1d3 or 3d3|1d4 or 3d4|1d3 or 3d4| |**No. Encountered:**|1d3 or 2d4|1d4 or 2d4|1d3 or 3d3|1d4 or 3d4|1d3 or 3d4|
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 **Tyrannosaurids and Allosaurids** **Tyrannosaurids and Allosaurids**
  
-||  **Alberto****­****saurus**  |  **Allo****­****saurus**  |  **Gorgo****­****saurus**  |  **Sauro****­****phaganax**  |  **Tarbo****­****saurus**  |  **Tyranno****­****saurus**  |+ |  **Albertosaurus**  |  **Allosaurus**  |  **Gorgosaurus**  |  **Saurophaganax**  |  **Tarbosaurus**  |  **Tyrannosaurus**  |
 |**Frequency:**|  Common  |  Uncommon  |  Uncommon  |  Uncommon  |  Uncommon  |  Uncommon  | |**Frequency:**|  Common  |  Uncommon  |  Uncommon  |  Uncommon  |  Uncommon  |  Uncommon  |
 |**No. Encountered:**|  1 or 4d6  |  1 or 2d8  |  1 or 2d8  |  1 or 2d8  |  1 or 2d6  |  1 or 2d6  | |**No. Encountered:**|  1 or 4d6  |  1 or 2d8  |  1 or 2d8  |  1 or 2d8  |  1 or 2d6  |  1 or 2d6  |
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 **Hadrosaurids** **Hadrosaurids**
  
-||  **Charono****­****saurus**  |  **Edmonto****­****saurus**  |  **Hypacro****­****saurus**  |  **Sauro****­****lophus**  |  **Shantungo****­****saurus**  |  **Telmato****­****saurus**  |+ |  **Charonosaurus**  |  **Edmontosaurus**  |  **Hypacrosaurus**  |  **Saurolophus**  |  **Shantungosaurus**  |  **Telmatosaurus**  |
 |**Frequency:**|Uncommon|Uncommon|Uncommon|Uncommon|Uncommon|Uncommon| |**Frequency:**|Uncommon|Uncommon|Uncommon|Uncommon|Uncommon|Uncommon|
 |**No. Encountered:**|2d10|2d12|5d8|4d8|3d10|6d10| |**No. Encountered:**|2d10|2d12|5d8|4d8|3d10|6d10|
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 **Sauropods** **Sauropods**
  
-||  **Apatosaurus**  |  **Argentino****­****saurus**  |  **Brachio****­****saurus**  |  **Camara****­****saurus**  |  **Cetiosaurus**  |  **Diplodocus**  |+ |  **Apatosaurus**  |  **Argentino****­****saurus**  |  **Brachio****­****saurus**  |  **Camara****­****saurus**  |  **Cetiosaurus**  |  **Diplodocus**  |
 |**Frequency:**|  Common  |  Uncommon  |  Uncommon  |  Common  |  Common  |  Common  | |**Frequency:**|  Common  |  Uncommon  |  Uncommon  |  Common  |  Common  |  Common  |
 |**No. Encountered:**|  4d10  |  4d6  |  4d8  |  5d10  |  5d10  |  5d10  | |**No. Encountered:**|  4d10  |  4d6  |  4d8  |  5d10  |  5d10  |  5d10  |
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 **Ceratopsians** **Ceratopsians**
  
-||  **Centro****­****saurus**  |  **Diceratus**  |  **Mono****­****clonius**  |  **Penta****­****ceratops**  |  **Styraco****­****saurus**  |  **Triceratops**  |+ |  **Centro****­****saurus**  |  **Diceratus**  |  **Mono****­****clonius**  |  **Penta****­****ceratops**  |  **Styraco****­****saurus**  |  **Triceratops**  |
 |**Frequency:**|  Rare  |  Very Rare  |  Uncommon  |  Uncommon  |  Uncommon  |  Common  | |**Frequency:**|  Rare  |  Very Rare  |  Uncommon  |  Uncommon  |  Uncommon  |  Common  |
 |**No. Encountered:**|  1d6  |  1d3  |  1d6  |  10d100  |  1d20  |  1d20  | |**No. Encountered:**|  1d6  |  1d3  |  1d6  |  10d100  |  1d20  |  1d20  |
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 **Other Dinosaurs I** **Other Dinosaurs I**
  
-||  **Anklyosaurus**  |  **Ceratosaurus**  |  **Iguanodon**  |  **Plateosaurus**  |  **Stegosaurus**  |  **Velociraptor**  |+ |  **Anklyosaurus**  |  **Ceratosaurus**  |  **Iguanodon**  |  **Plateosaurus**  |  **Stegosaurus**  |  **Velociraptor**  |
 |**Frequency:**|  Uncommon  |  Uncommon  |  Common  |  Common  |  Common  |  Common  | |**Frequency:**|  Uncommon  |  Uncommon  |  Common  |  Common  |  Common  |  Common  |
 |**No. Encountered:**|  1d4+1  |  1d4  |  3d6  |  5d4  |  2d4  |  4d4  | |**No. Encountered:**|  1d4+1  |  1d4  |  3d6  |  5d4  |  2d4  |  4d4  |
Line 2834: Line 2834:
 **Other Dinosaurs II** **Other Dinosaurs II**
  
-||  **Compso****­****gnathus**  |  **Deinonychus**  |  **Dimetrodon**  |  **Dilopho****­****saurus**  |  **Euparkeria**  |  **Ornithol****­****estes**  |+ |  **Compso****­****gnathus**  |  **Deinonychus**  |  **Dimetrodon**  |  **Dilopho****­****saurus**  |  **Euparkeria**  |  **Ornithol****­****estes**  |
 |**Frequency:**|  Common  |  Uncommon  |  Uncommon  |  Uncommon  |  Uncommon  |  Common  | |**Frequency:**|  Common  |  Uncommon  |  Uncommon  |  Uncommon  |  Uncommon  |  Common  |
 |**No. Encountered:**|  8d4  |  1 or 2d4  |  3d6  |  1d4+1  |  5d8  |  5d4  | |**No. Encountered:**|  8d4  |  1 or 2d4  |  3d6  |  1d4+1  |  5d8  |  5d4  |
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 **Flying Dinosaurs** **Flying Dinosaurs**
  
-||  **Archaeopteryx**  |  **Pteradon**  |  **Pterodactyl**  |  **Quetzalcoatlus**  |  **Rhamphor****­****ynchus**  |+ |  **Archaeopteryx**  |  **Pteradon**  |  **Pterodactyl**  |  **Quetzalcoatlus**  |  **Rhamphor****­****ynchus**  |
 |**Frequency:**|  Common  |  Uncommon  |  Common  |  Rare  |  Uncommon  | |**Frequency:**|  Common  |  Uncommon  |  Common  |  Rare  |  Uncommon  |
 |**No. Encountered:**|  4d12  |  2d10  |  3d12  |  1d2  |  2d12  | |**No. Encountered:**|  4d12  |  2d10  |  3d12  |  1d2  |  2d12  |
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 Magical creatures may strike a golem with effect if the creature's hit dice equal or exceed that of the golem. Magical creatures may strike a golem with effect if the creature's hit dice equal or exceed that of the golem.
  
-||  **Clay**  |  **Flesh**  |  **Iron**  |  **Stone**  |+ |  **Clay**  |  **Flesh**  |  **Iron**  |  **Stone**  |
 |**Frequency:**|  Very rare  |  Very rare  |  Very rare  |  Very rare  | |**Frequency:**|  Very rare  |  Very rare  |  Very rare  |  Very rare  |
 |**No. Encountered:**|  1  |  1  |  1  |  1  | |**No. Encountered:**|  1  |  1  |  1  |  1  |
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 Each type of lycanthrope has its own language. The five most common types are listed below. Each type of lycanthrope has its own language. The five most common types are listed below.
  
-||  **Werebear**  |  **Wereboar**  |  **Wererat**  |  **Weretiger**  |  **Werewolf**  |+ |  **Werebear**  |  **Wereboar**  |  **Wererat**  |  **Weretiger**  |  **Werewolf**  |
 |**Frequency:**|  Rare  |  Rare  |  Uncommon  |  Very rare  |  Common  | |**Frequency:**|  Rare  |  Rare  |  Uncommon  |  Very rare  |  Common  |
 |**No. Encountered:**|  1d4  |  2d4  |  4d6  |  1d6  |  3d6  | |**No. Encountered:**|  1d4  |  2d4  |  4d6  |  1d6  |  3d6  |
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 **Zombie** **Zombie**
  
-||**Normal**\\ //(turned as type 2)//|**Monster**\\ //(turned as type 6)//|+ |**Normal**\\ //(turned as type 2)//|**Monster**\\ //(turned as type 6)//|
 |**Frequency:**|Rare|Very rare| |**Frequency:**|Rare|Very rare|
 |**No. Encountered:**|3d8|1d6| |**No. Encountered:**|3d8|1d6|
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 **Ape** **Ape**
  
-||**Normal**|**Carnivorous**|+ |**Normal**|**Carnivorous**|
 |**Frequency:**|Rare|Very rare| |**Frequency:**|Rare|Very rare|
 |**No. Encountered:**|1d4|2d4| |**No. Encountered:**|1d4|2d4|
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 **Badger** **Badger**
  
-||**Ordinary**|**Giant**|+ |**Ordinary**|**Giant**|
 |**Frequency:**|Uncommon|Very Rare| |**Frequency:**|Uncommon|Very Rare|
 |**No. Encountered:**|1d4+1|1d4+1| |**No. Encountered:**|1d4+1|1d4+1|
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 **Bat** **Bat**
  
-||**Ordinary**|**Giant**|+ |**Ordinary**|**Giant**|
 |**Frequency:**|Common|Uncommon| |**Frequency:**|Common|Uncommon|
 |**No. Encountered:**|1d100×10|3d6| |**No. Encountered:**|1d100×10|3d6|
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 **Bear, Lesser** **Bear, Lesser**
  
-||**Black**|**Brown**|+ |**Black**|**Brown**|
 |**Frequency:**|Common|Uncommon| |**Frequency:**|Common|Uncommon|
 |**No. Encountered:**|1d3|1d6| |**No. Encountered:**|1d3|1d6|
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 **Bear, Greater** **Bear, Greater**
  
-||**Cave**|**Polar**|+ |**Cave**|**Polar**|
 |**Frequency:**|Uncommon|Rare| |**Frequency:**|Uncommon|Rare|
 |**No. Encountered:**|1d2|1d6| |**No. Encountered:**|1d2|1d6|
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 **Bird** **Bird**
  
-||**Normal**|**Huge**|**Giant**|+ |**Normal**|**Huge**|**Giant**|
 |**Frequency:**|Common|Rare|Very rare| |**Frequency:**|Common|Rare|Very rare|
 |**No. Encountered:**|1d20|1|1| |**No. Encountered:**|1d20|1|1|
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 **Boar** **Boar**
  
-||**Wild**|**Giant**|+ |**Wild**|**Giant**|
 |**Frequency:**|Common|Uncommon| |**Frequency:**|Common|Uncommon|
 |**No. Encountered:**|1d12|2d4| |**No. Encountered:**|1d12|2d4|
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 **Cat** **Cat**
  
-||**Domestic**|**Wild**|**Lynx, Giant**|+ |**Domestic**|**Wild**|**Lynx, Giant**|
 |**Frequency:**|Common|Uncommon|Rare| |**Frequency:**|Common|Uncommon|Rare|
 |**No. Encountered:**|1 or 2d6|1 or 1d4+1|1d4| |**No. Encountered:**|1 or 2d6|1 or 1d4+1|1d4|
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 **Cattle** **Cattle**
  
-||**Buffalo**|**Bull**|**Wild**|+ |**Buffalo**|**Bull**|**Wild**|
 |**Frequency:**|Uncommon|Common|Common| |**Frequency:**|Uncommon|Common|Common|
 |**No. Encountered:**|4d6|1, plus 50%|20d10 chance of  |**No. Encountered:**|4d6|1, plus 50%|20d10 chance of 
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 **Crocodile** **Crocodile**
  
-||**Normal**|**Giant**|+ |**Normal**|**Giant**|
 |**Frequency:**|Common|Rare| |**Frequency:**|Common|Rare|
 |**No. Encountered:**|3d8|1 to 2d6| |**No. Encountered:**|3d8|1 to 2d6|
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 **Crustacean, Giant** **Crustacean, Giant**
  
-||**Normal**|**Giant**|+ |**Normal**|**Giant**|
 |**Frequency:**|Common|Rare| |**Frequency:**|Common|Rare|
 |**No. Encountered:**|3d8|1 to 2d6| |**No. Encountered:**|3d8|1 to 2d6|
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 **Dog** **Dog**
  
-||**War**|**Wild**|+ |**War**|**Wild**|
 |**Frequency:**|Uncommon|Common| |**Frequency:**|Uncommon|Common|
 |**No. Encountered:**|Varies|4d4| |**No. Encountered:**|Varies|4d4|
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 **Eel, Giant** **Eel, Giant**
  
-||**Moray**|**Electric**|**Weed**|+ |**Moray**|**Electric**|**Weed**|
 |**Frequency:**|Uncommon|Rare|Very rare| |**Frequency:**|Uncommon|Rare|Very rare|
 |**No. Encountered:**|1d4|1d4|1d4| |**No. Encountered:**|1d4|1d4|1d4|
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 **Elephant** **Elephant**
  
-||**African**|**Asian**|**Mammoth**|**Mastodon**|+ |**African**|**Asian**|**Mammoth**|**Mastodon**|
 |**Frequency:**|Common|Common|Very rare|Very rare| |**Frequency:**|Common|Common|Very rare|Very rare|
 |**No. Encountered:**|1d12|1d12|1d12|1d12| |**No. Encountered:**|1d12|1d12|1d12|1d12|
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 **Fish, Giant** **Fish, Giant**
  
-||**Gar, Giant**|**Pike, Giant**|**Leviathan**|+ |**Gar, Giant**|**Pike, Giant**|**Leviathan**|
 |**Frequency:**|Rare|Rare|Very rare| |**Frequency:**|Rare|Rare|Very rare|
 |**No. Encountered:**|1d6|1d8|1| |**No. Encountered:**|1d6|1d8|1|
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 **Horse** **Horse**
  
-||**Draft**|**Heavy**|**Light**|**Medium**|**Pony**|**Wild**|+ |**Draft**|**Heavy**|**Light**|**Medium**|**Pony**|**Wild**|
 |**Frequency:**|Common|Uncommon|Uncommon|Uncommon|Uncommon|Uncommon| |**Frequency:**|Common|Uncommon|Uncommon|Uncommon|Uncommon|Uncommon|
 |**No. Encountered:**|1|1|1|1|1|5d6| |**No. Encountered:**|1|1|1|1|1|5d6|
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 **Hyena** **Hyena**
  
-||**Normal**|**Huge**|**Giant**|+ |**Normal**|**Huge**|**Giant**|
 |**Frequency:**|Common|Rare|Very rare| |**Frequency:**|Common|Rare|Very rare|
 |**No. Encountered:**|2d6|2d6|1d6| |**No. Encountered:**|2d6|2d6|1d6|
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 **Lion** **Lion**
  
-||**Lion**|**Cougar**|**Prehistoric**|+ |**Lion**|**Cougar**|**Prehistoric**|
 |**Frequency:**|Common|Common|Rare| |**Frequency:**|Common|Common|Rare|
 |**No. Encountered:**|2d6|1d2|2d4| |**No. Encountered:**|2d6|1d2|2d4|
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 **Rat** **Rat**
  
-||**Huge**|**Giant**|+ |**Huge**|**Giant**|
 |**Frequency:**|Common|Common| |**Frequency:**|Common|Common|
 |**No. Encountered:**|4d20|5d10| |**No. Encountered:**|4d20|5d10|
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 **Rhinoceros** **Rhinoceros**
  
-||**Common**|**Woolly**|+ |**Common**|**Woolly**|
 |**Frequency:**|Common|Common| |**Frequency:**|Common|Common|
 |**No. Encountered:**|1d6|1d4| |**No. Encountered:**|1d6|1d4|
Line 4793: Line 4793:
 **Squid, Giant** **Squid, Giant**
  
-||**Squid**|**Octopus**|+ |**Squid**|**Octopus**|
 |**Frequency:**|Rare|Rare| |**Frequency:**|Rare|Rare|
 |**No. Encountered:**|1|1| |**No. Encountered:**|1|1|
Line 4826: Line 4826:
 **Tiger** **Tiger**
  
-||**Tiger**|**Smilodon**|+ |**Tiger**|**Smilodon**|
 |**Frequency:**|Uncommon|Rare| |**Frequency:**|Uncommon|Rare|
 |**No. Encountered:**|1d4|1d2| |**No. Encountered:**|1d4|1d2|
Line 4853: Line 4853:
 **Toad** **Toad**
  
-||**Giant**|**Giant Poisonous**|+ |**Giant**|**Giant Poisonous**|
 |**Frequency:**|Common|Uncommon| |**Frequency:**|Common|Uncommon|
 |**No. Encountered:**|1d12|1d8| |**No. Encountered:**|1d12|1d8|
Line 4878: Line 4878:
 **Turtle** **Turtle**
  
-||**Giant Sea**|**Giant Snapping**|+ |**Giant Sea**|**Giant Snapping**|
 |**Frequency:**|Uncommon|Uncommon| |**Frequency:**|Uncommon|Uncommon|
 |**No. Encountered:**|1d3|1d4| |**No. Encountered:**|1d3|1d4|
Line 4933: Line 4933:
 **Weasel** **Weasel**
  
-||**Huge**|**Giant**|+ |**Huge**|**Giant**|
 |**Frequency:**|Uncommon|Rare| |**Frequency:**|Uncommon|Rare|
 |**No. Encountered:**|2d6|1d8| |**No. Encountered:**|2d6|1d8|
Line 4984: Line 4984:
 **Wolf** **Wolf**
  
-||**Normal**|**Dire**|+ |**Normal**|**Dire**|
 |**Frequency:**|Common|Rare| |**Frequency:**|Common|Rare|
 |**No. Encountered:**|3d10|3d4| |**No. Encountered:**|3d10|3d4|
Line 5011: Line 5011:
 **Wolverine** **Wolverine**
  
-||**Normal**|**Giant**|+ |**Normal**|**Giant**|
 |**Frequency:**|Uncommon|Rare| |**Frequency:**|Uncommon|Rare|
 |**No. Encountered:**|1|1| |**No. Encountered:**|1|1|
Line 5178: Line 5178:
 **Amber Creeping Vine** **Amber Creeping Vine**
  
-||**Vine**|**Vine Zombie**|+ |**Vine**|**Vine Zombie**|
 |**Frequency:**|Rare|Rare| |**Frequency:**|Rare|Rare|
 |**No. Encountered:**|1|1d2| |**No. Encountered:**|1|1d2|
Line 5271: Line 5271:
 **Ant, Giant** **Ant, Giant**
  
-||**Worker**|**Soldier**|**Queen**|+ |**Worker**|**Soldier**|**Queen**|
 |**Frequency:**|Rare|Very rare|Very rare| |**Frequency:**|Rare|Very rare|Very rare|
 |**No. Encountered:**|1d100|Varies|1| |**No. Encountered:**|1d100|Varies|1|
Line 5404: Line 5404:
 **Bee, Giant** **Bee, Giant**
  
-||**Worker Honeybee**|**Soldier Honeybee**|**Bumblebee**|+ |**Worker Honeybee**|**Soldier Honeybee**|**Bumblebee**|
 |**Frequency:**|Rare|Very rare|Rare| |**Frequency:**|Rare|Very rare|Rare|
 |**No. Encountered:**|1d10 (20d10 in lair)|1 (3d6 in lair)|1 (1d6+6 in lair)| |**No. Encountered:**|1d10 (20d10 in lair)|1 (3d6 in lair)|1 (1d6+6 in lair)|
Line 5431: Line 5431:
 **Beetle, Giant** **Beetle, Giant**
  
-||**Bombardier**|**Boring**|**Death Watch**|**Fire**|**Rhinoceros**|**Stag**|**Water**|+ |**Bombardier**|**Boring**|**Death Watch**|**Fire**|**Rhinoceros**|**Stag**|**Water**|
 |**Frequency:**|Common|Common|Very rare|Common|Uncommon|Common|Common| |**Frequency:**|Common|Common|Very rare|Common|Uncommon|Common|Common|
 |**No. Encountered:**|3d4|3d6|1|3d4|1d6|2d6|1d12| |**No. Encountered:**|3d4|3d6|1|3d4|1d6|2d6|1d12|
Line 5712: Line 5712:
 **Centipede** **Centipede**
  
-||**Large**|**Huge**|**Giant**|+ |**Large**|**Huge**|**Giant**|
 |**Frequency:**|Uncommon|Common|Very rare| |**Frequency:**|Uncommon|Common|Very rare|
 |**No. Encountered:**|5d6|2d12|1d4| |**No. Encountered:**|5d6|2d12|1d4|
Line 5741: Line 5741:
 Chimæra Chimæra
  
-||**Chimæra**|**Gorgimæra**|+ |**Chimæra**|**Gorgimæra**|
 |**Frequency:**|Rare|Very rare| |**Frequency:**|Rare|Very rare|
 |**No. Encountered:**|1d4|1| |**No. Encountered:**|1d4|1|
Line 5932: Line 5932:
 **Dark Creeper** **Dark Creeper**
  
-||**Dark Creeper**|**Dark Stalker**|+ |**Dark Creeper**|**Dark Stalker**|
 |**Frequency:**|Rare|Very rare| |**Frequency:**|Rare|Very rare|
 |**No. Encountered:**|1 (or 20d4,|1 see below)| |**No. Encountered:**|1 (or 20d4,|1 see below)|
Line 6055: Line 6055:
 **Elemental** **Elemental**
  
-||**Air**|**Earth**|**Fire**|**Water**|+ |**Air**|**Earth**|**Fire**|**Water**|
 |**Frequency:**|Very rare|Very rare|Very rare|Very rare| |**Frequency:**|Very rare|Very rare|Very rare|Very rare|
 |**No. Encountered:**|1|1|1|1| |**No. Encountered:**|1|1|1|1|
Line 6182: Line 6182:
 **Fly, Giant** **Fly, Giant**
  
-||**Blow Fly, Giant**|**Horsefly, Giant**|+ |**Blow Fly, Giant**|**Horsefly, Giant**|
 |**Frequency:**|Rare|Very rare| |**Frequency:**|Rare|Very rare|
 |**No. Encountered:**|1d12|1d6| |**No. Encountered:**|1d12|1d6|
Line 6707: Line 6707:
 **Lizard, Giant** **Lizard, Giant**
  
-||**Fire**|**Giant**|**Monitor**|**Cave**|+ |**Fire**|**Giant**|**Monitor**|**Cave**|
 |**Frequency:**|Very rare|Uncommon|Rare|Uncommon| |**Frequency:**|Very rare|Uncommon|Rare|Uncommon|
 |**No. Encountered:**|1d4|2d6|1d6|1d6| |**No. Encountered:**|1d4|2d6|1d6|1d6|
Line 6862: Line 6862:
 **Mephit** **Mephit**
  
-||**Fire**|**Lava**|**Smoke**|**Steam**|+ |**Fire**|**Lava**|**Smoke**|**Steam**|
 |**Frequency:**|Very rare|Very rare|Very rare|Very rare| |**Frequency:**|Very rare|Very rare|Very rare|Very rare|
 |**No. Encountered:**|1|1|1|1| |**No. Encountered:**|1|1|1|1|
Line 7039: Line 7039:
 **Naga** **Naga**
  
-||**Guardian**|**Spirit**|**Water**|+ |**Guardian**|**Spirit**|**Water**|
 |**Frequency:**|Very rare|Rare|Uncommon| |**Frequency:**|Very rare|Rare|Uncommon|
 |**No. Encountered:**|1d2|1d3|1d4| |**No. Encountered:**|1d2|1d3|1d4|
Line 7283: Line 7283:
 **Otyugh** **Otyugh**
  
-||**Lesser**|**Greater**|+ |**Lesser**|**Greater**|
 |**Frequency:**|Uncommon|Rare| |**Frequency:**|Uncommon|Rare|
 |**No. Encountered:**|1d2|1| |**No. Encountered:**|1d2|1|
Line 7554: Line 7554:
 **Roper** **Roper**
  
-||**Normal**|**Quartz**|+ |**Normal**|**Quartz**|
 |**Frequency:**|Rare|Rare| |**Frequency:**|Rare|Rare|
 |**No. Encountered:**|1d4|1| |**No. Encountered:**|1d4|1|
Line 7647: Line 7647:
 **Sahuagin** **Sahuagin**
  
-||**Warrior**|**Female**|**Hatchling**|**Guard**|**Warchief**|+ |**Warrior**|**Female**|**Hatchling**|**Guard**|**Warchief**|
 |**Frequency:**|Uncommon|Uncommon|Uncommon|Uncommon|Rare| |**Frequency:**|Uncommon|Uncommon|Uncommon|Uncommon|Rare|
 |**No. Encountered:**|20d4|30d4|10d4|3d6|1| |**No. Encountered:**|20d4|30d4|10d4|3d6|1|
Line 7666: Line 7666:
  
  
-||**Priestess**|**Baron**|**Prince**|**King**|+ |**Priestess**|**Baron**|**Prince**|**King**|
 |**Frequency:**|Very rare|Very rare|Very rare|Very rare| |**Frequency:**|Very rare|Very rare|Very rare|Very rare|
 |**No. Encountered:**|1d4+1|1|1|1| |**No. Encountered:**|1d4+1|1|1|1|
Line 7707: Line 7707:
 **Scorpion** **Scorpion**
  
-||**Large**|**Huge**|**Giant**|+ |**Large**|**Huge**|**Giant**|
 |**Frequency:**|Common|Uncommon|Uncommon| |**Frequency:**|Common|Uncommon|Uncommon|
 |**No. Encountered:**|1d6|1d4|1d3| |**No. Encountered:**|1d6|1d4|1d3|
Line 7976: Line 7976:
 **Snake, Giant** **Snake, Giant**
  
-||**Boa**|**Adder**|**Cobra**|**Amphisbaena**|+ |**Boa**|**Adder**|**Cobra**|**Amphisbaena**|
 |**Frequency:**|Uncommon|Uncommon|Rare|Very rare| |**Frequency:**|Uncommon|Uncommon|Rare|Very rare|
 |**No. Encountered:**|1d2|1d6|1d4|1d3| |**No. Encountered:**|1d2|1d6|1d4|1d3|
osric/chapter5.txt · Last modified: 2021/07/06 00:46 by robertfreemanday

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