User Tools

Site Tools


osric:chapter5

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
osric:chapter5 [2019/05/23 15:57] – Fix Gnoll/Flind table adminosric:chapter5 [2020/05/25 20:55] – Ton of various table fixes. Statted up Phoenix from PDF (missing). Created better carriage returns for some lists. robertfreemanday
Line 13: Line 13:
 **Size:** Three categories are possible here, being Small (i.e. of less weight or mass than a normal human), Medium or Man-sized (i.e. weighing roughly the same as a human), and Large (generally bigger than a human). **Size:** Three categories are possible here, being Small (i.e. of less weight or mass than a normal human), Medium or Man-sized (i.e. weighing roughly the same as a human), and Large (generally bigger than a human).
  
-**Move:** Movement is expressed in feet per turn or round (see Chapter 2). Flying creatures' aerial agility level (see Chapter 2) is indicated thus: "AA:level" in parentheses.+**Move:** Movement is expressed in feet per turn or round (see [[osric:chapter3#movement|Chapter 3]]). Flying creatures' aerial agility level (see [[osric:chapter3#aerial_agility|Chapter 3]]) is indicated thus: "AA:level" in parentheses.
  
-**Armour Class:** Armour class (AC) is as described in Chapter 1. The AC value for a creature does not necessarily mean it is wearing the equivalent armour type, so an AC 5 creature may not necessarily be wearing chain mail, even if it is generally similar to a human.+**Armour Class:** Armour class (AC) is as described in [[osric:chapter1#armour|Chapter 1]]. The AC value for a creature does not necessarily mean it is wearing the equivalent armour type, so an AC 5 creature may not necessarily be wearing chain mail, even if it is generally similar to a human.
  
 **Hit Dice:** The number of hit points for a creature is determined by rolling dice. Usually hit dice (HD) are d8s unless otherwise specified. Some creatures have hit points in the format "X+Y" or "X-Y", in which case "X" refers to the number of dice rolled and "Y" refers to a numerical adjustment applied to the total (note in the case of "X-Y" the resulting hit points cannot be less than 1). Thus, a creature with HD 4+1 has 4d8+1 hp, for a total numerical range of 5-33. **Hit Dice:** The number of hit points for a creature is determined by rolling dice. Usually hit dice (HD) are d8s unless otherwise specified. Some creatures have hit points in the format "X+Y" or "X-Y", in which case "X" refers to the number of dice rolled and "Y" refers to a numerical adjustment applied to the total (note in the case of "X-Y" the resulting hit points cannot be less than 1). Thus, a creature with HD 4+1 has 4d8+1 hp, for a total numerical range of 5-33.
Line 21: Line 21:
 **Attacks:** This entry refers to the number of attacks per round the creature normally possesses in melee. This number may be modified by certain spells such as //haste// or //slow// and does not include any special attack forms such as a breath weapon. Note the distinction between "attacks" and "attack routines" as described in Chapter 3—many creatures have several attacks, but very few have several separate attack routines. In the rare cases where one does, this is described in the creature text. **Attacks:** This entry refers to the number of attacks per round the creature normally possesses in melee. This number may be modified by certain spells such as //haste// or //slow// and does not include any special attack forms such as a breath weapon. Note the distinction between "attacks" and "attack routines" as described in Chapter 3—many creatures have several attacks, but very few have several separate attack routines. In the rare cases where one does, this is described in the creature text.
  
-**Damage:** This entry indicates the number and type of dice to be rolled for damage if the creature's physical attacks hit. If the value provided is "by weapon" the GM should decide what weapon the monster is using and refer to Chapter 1. In some cases the damage inflicted may include a magical element, poison, or some other effect requiring a saving throw or other special ruling, but in this case the attack form will be listed as a "special attack" and detailed in the creature text.+**Damage:** This entry indicates the number and type of dice to be rolled for damage if the creature's physical attacks hit. If the value provided is "by weapon" the GM should decide what weapon the monster is using and refer to [[osric:chapter1#equipment|Chapter 1]]. In some cases the damage inflicted may include a magical element, poison, or some other effect requiring a saving throw or other special ruling, but in this case the attack form will be listed as a "special attack" and detailed in the creature text.
  
 **Special Attacks:** This entry is a short note regarding any unusual attack forms the creature might possess. Unless the special attack are so simple as to be self-evident, these unusual attacks are fully explained in the creature text. **Special Attacks:** This entry is a short note regarding any unusual attack forms the creature might possess. Unless the special attack are so simple as to be self-evident, these unusual attacks are fully explained in the creature text.
Line 33: Line 33:
 **Intelligence:** This indicates the intelligence of the creature relative to the average human. Possible values include "Non-", "Animal", "Semi-", "Low", "Average", "Very", "High", "Exceptional", "Genius" or occasionally even higher. A non-intelligent creature has an effective intelligence of 0 and a genius has an effective intelligence of 18. **Intelligence:** This indicates the intelligence of the creature relative to the average human. Possible values include "Non-", "Animal", "Semi-", "Low", "Average", "Very", "High", "Exceptional", "Genius" or occasionally even higher. A non-intelligent creature has an effective intelligence of 0 and a genius has an effective intelligence of 18.
  
-**Alignment:** See the description of alignment in Chapter 1. The alignment shown for any given type of monster may not represent the alignment of an individual creature of that type. In the case of less intelligent monsters, there is usually little variation, but a few of the more intelligent ones might deviate from the prevailing alignment by a small amount. Thus it is possible to have a Neutral Evil goblin, or even a tribe of Neutral Evil goblins—but good aligned ones would be rare in the extreme.+**Alignment:** See the description of alignment in [[osric:chapter1#alignment|Chapter 1]]. The alignment shown for any given type of monster may not represent the alignment of an individual creature of that type. In the case of less intelligent monsters, there is usually little variation, but a few of the more intelligent ones might deviate from the prevailing alignment by a small amount. Thus it is possible to have a Neutral Evil goblin, or even a tribe of Neutral Evil goblins—but good aligned ones would be rare in the extreme.
  
 This does not impinge on the GM's right to make sweeping adjustments to creature alignments for the purposes of a specific campaign. This does not impinge on the GM's right to make sweeping adjustments to creature alignments for the purposes of a specific campaign.
  
-**Level/XP Value:** This represents a pre-calculation of the creature's Experience Point (XP) value and level as determined in Chapter 3. Note that the Chapter 3 guidelines are exactly that—guidelines. In some cases the XP value has been adjusted to take account of special factors and could not be reached by the Chapter 3 method. In case of conflict, the values given in Chapter 5 should prevail.+**Level/XP Value:** This represents a pre-calculation of the creature's Experience Point (XP) value and level as determined in [[osric:chapter3#experience|Chapter 3]]. Note that the Chapter 3 guidelines are exactly that—guidelines. In some cases the XP value has been adjusted to take account of special factors and could not be reached by the Chapter 3 method. In case of conflict, the values given in Chapter 5 should prevail.
  
 **Treasure:** Treasure values are for the maximum possible number of creatures encountered. If fewer than the maximum number of creatures are met, the GM should give thought to reducing the treasure shown proportionally. A percentage listed in brackets indicates the chance that treasure will appear; otherwise, there will be nothing. "Maps", where listed, will be maps of parts of the dungeon or wilderness near where the monster lairs—they may, or may not, show where traps and/or treasure may be found. **Treasure:** Treasure values are for the maximum possible number of creatures encountered. If fewer than the maximum number of creatures are met, the GM should give thought to reducing the treasure shown proportionally. A percentage listed in brackets indicates the chance that treasure will appear; otherwise, there will be nothing. "Maps", where listed, will be maps of parts of the dungeon or wilderness near where the monster lairs—they may, or may not, show where traps and/or treasure may be found.
Line 141: Line 141:
  
   *Under 100 bandits: 8th level fighter   *Under 100 bandits: 8th level fighter
-  -100 to 150 bandits: 9th level fighter+  *100 to 150 bandits: 9th level fighter
   *Over 150 bandits: 10th level fighter   *Over 150 bandits: 10th level fighter
  
Line 555: Line 555:
 **Batrachian** **Batrachian**
  
-||  **Batrachian**  |  **Anuran**  |  **Female**  |  **Eft**  |+ |  **Batrachian**  |  **Anuran**  |  **Female**  |  **Eft**  |
 |**Frequency:**|  Rare  |  Rare  |  Rare  |  Very rare  | |**Frequency:**|  Rare  |  Rare  |  Rare  |  Very rare  |
 |**No. Encountered:**|  10d8  |  10d10  |  75% of no. of males  |  200% of no. of females  | |**No. Encountered:**|  10d8  |  10d10  |  75% of no. of males  |  200% of no. of females  |
 |**Size:**|  Small to Man-sized  |  Small to Man-sized  |  Small  |  Small  | |**Size:**|  Small to Man-sized  |  Small to Man-sized  |  Small  |  Small  |
-|**Move:**|  30-ft hopping /  +|**Move:**|  30-ft hopping / 150-ft swimming  |  30-ft hopping / 150-ft swimming  |  30-ft hopping / 150-ft swimming  |  30-ft hopping / 150-ft swimming  |
-150-ft swimming  |  30-ft hopping /  +
-150-ft swimming  |  30-ft hopping /  +
-150-ft swimming  |  30-ft hopping /  +
-150-ft swimming  |+
 |**Armour Class:**|  6 or better  |  6  |  6  |  8  | |**Armour Class:**|  6 or better  |  6  |  6  |  8  |
 |**Hit Dice:**|  1  |  1  |  1d6 hp  |  1d2 hp  | |**Hit Dice:**|  1  |  1  |  1d6 hp  |  1d2 hp  |
Line 827: Line 823:
 **Kobold** **Kobold**
  
-|(())**Frequency:**|Uncommon|+|**Frequency:**|Uncommon|
 |**No. Encountered: **|40d10| |**No. Encountered: **|40d10|
 |**Size:**|Small (3-ft tall)| |**Size:**|Small (3-ft tall)|
Line 1199: Line 1195:
 **Ogre** **Ogre**
  
-||**Common**|**Mage**|+ |**Common**|**Mage**|
 |**Frequency:**|Common|Rare| |**Frequency:**|Common|Rare|
 |**No. Encountered:**|2d10|1d6| |**No. Encountered:**|2d10|1d6|
Line 2548: Line 2544:
 **Manalishi**** (Lesser Devil; ****Scaly Devil, ****Abyssai)** **Manalishi**** (Lesser Devil; ****Scaly Devil, ****Abyssai)**
  
-||**Black**|**Blue**|**Green**|**Red**|**White**|+ |**Black**|**Blue**|**Green**|**Red**|**White**|
 |**Frequency:**|Common|Common|Common|Common|Common| |**Frequency:**|Common|Common|Common|Common|Common|
 |**No. Encountered:**|1d3 or 2d4|1d4 or 2d4|1d3 or 3d3|1d4 or 3d4|1d3 or 3d4| |**No. Encountered:**|1d3 or 2d4|1d4 or 2d4|1d3 or 3d3|1d4 or 3d4|1d3 or 3d4|
Line 2697: Line 2693:
 **Tyrannosaurids and Allosaurids** **Tyrannosaurids and Allosaurids**
  
-||  **Alberto****­****saurus**  |  **Allo****­****saurus**  |  **Gorgo****­****saurus**  |  **Sauro****­****phaganax**  |  **Tarbo****­****saurus**  |  **Tyranno****­****saurus**  |+ |  **Albertosaurus**  |  **Allosaurus**  |  **Gorgosaurus**  |  **Saurophaganax**  |  **Tarbosaurus**  |  **Tyrannosaurus**  |
 |**Frequency:**|  Common  |  Uncommon  |  Uncommon  |  Uncommon  |  Uncommon  |  Uncommon  | |**Frequency:**|  Common  |  Uncommon  |  Uncommon  |  Uncommon  |  Uncommon  |  Uncommon  |
 |**No. Encountered:**|  1 or 4d6  |  1 or 2d8  |  1 or 2d8  |  1 or 2d8  |  1 or 2d6  |  1 or 2d6  | |**No. Encountered:**|  1 or 4d6  |  1 or 2d8  |  1 or 2d8  |  1 or 2d8  |  1 or 2d6  |  1 or 2d6  |
Line 2724: Line 2720:
 **Hadrosaurids** **Hadrosaurids**
  
-||  **Charono****­****saurus**  |  **Edmonto****­****saurus**  |  **Hypacro****­****saurus**  |  **Sauro****­****lophus**  |  **Shantungo****­****saurus**  |  **Telmato****­****saurus**  |+ |  **Charonosaurus**  |  **Edmontosaurus**  |  **Hypacrosaurus**  |  **Saurolophus**  |  **Shantungosaurus**  |  **Telmatosaurus**  |
 |**Frequency:**|Uncommon|Uncommon|Uncommon|Uncommon|Uncommon|Uncommon| |**Frequency:**|Uncommon|Uncommon|Uncommon|Uncommon|Uncommon|Uncommon|
 |**No. Encountered:**|2d10|2d12|5d8|4d8|3d10|6d10| |**No. Encountered:**|2d10|2d12|5d8|4d8|3d10|6d10|
Line 2751: Line 2747:
 **Sauropods** **Sauropods**
  
-||  **Apatosaurus**  |  **Argentino****­****saurus**  |  **Brachio****­****saurus**  |  **Camara****­****saurus**  |  **Cetiosaurus**  |  **Diplodocus**  |+ |  **Apatosaurus**  |  **Argentino****­****saurus**  |  **Brachio****­****saurus**  |  **Camara****­****saurus**  |  **Cetiosaurus**  |  **Diplodocus**  |
 |**Frequency:**|  Common  |  Uncommon  |  Uncommon  |  Common  |  Common  |  Common  | |**Frequency:**|  Common  |  Uncommon  |  Uncommon  |  Common  |  Common  |  Common  |
 |**No. Encountered:**|  4d10  |  4d6  |  4d8  |  5d10  |  5d10  |  5d10  | |**No. Encountered:**|  4d10  |  4d6  |  4d8  |  5d10  |  5d10  |  5d10  |
Line 2778: Line 2774:
 **Ceratopsians** **Ceratopsians**
  
-||  **Centro****­****saurus**  |  **Diceratus**  |  **Mono****­****clonius**  |  **Penta****­****ceratops**  |  **Styraco****­****saurus**  |  **Triceratops**  |+ |  **Centro****­****saurus**  |  **Diceratus**  |  **Mono****­****clonius**  |  **Penta****­****ceratops**  |  **Styraco****­****saurus**  |  **Triceratops**  |
 |**Frequency:**|  Rare  |  Very Rare  |  Uncommon  |  Uncommon  |  Uncommon  |  Common  | |**Frequency:**|  Rare  |  Very Rare  |  Uncommon  |  Uncommon  |  Uncommon  |  Common  |
 |**No. Encountered:**|  1d6  |  1d3  |  1d6  |  10d100  |  1d20  |  1d20  | |**No. Encountered:**|  1d6  |  1d3  |  1d6  |  10d100  |  1d20  |  1d20  |
Line 2807: Line 2803:
 **Other Dinosaurs I** **Other Dinosaurs I**
  
-||  **Anklyosaurus**  |  **Ceratosaurus**  |  **Iguanodon**  |  **Plateosaurus**  |  **Stegosaurus**  |  **Velociraptor**  |+ |  **Anklyosaurus**  |  **Ceratosaurus**  |  **Iguanodon**  |  **Plateosaurus**  |  **Stegosaurus**  |  **Velociraptor**  |
 |**Frequency:**|  Uncommon  |  Uncommon  |  Common  |  Common  |  Common  |  Common  | |**Frequency:**|  Uncommon  |  Uncommon  |  Common  |  Common  |  Common  |  Common  |
 |**No. Encountered:**|  1d4+1  |  1d4  |  3d6  |  5d4  |  2d4  |  4d4  | |**No. Encountered:**|  1d4+1  |  1d4  |  3d6  |  5d4  |  2d4  |  4d4  |
Line 2834: Line 2830:
 **Other Dinosaurs II** **Other Dinosaurs II**
  
-||  **Compso****­****gnathus**  |  **Deinonychus**  |  **Dimetrodon**  |  **Dilopho****­****saurus**  |  **Euparkeria**  |  **Ornithol****­****estes**  |+ |  **Compso****­****gnathus**  |  **Deinonychus**  |  **Dimetrodon**  |  **Dilopho****­****saurus**  |  **Euparkeria**  |  **Ornithol****­****estes**  |
 |**Frequency:**|  Common  |  Uncommon  |  Uncommon  |  Uncommon  |  Uncommon  |  Common  | |**Frequency:**|  Common  |  Uncommon  |  Uncommon  |  Uncommon  |  Uncommon  |  Common  |
 |**No. Encountered:**|  8d4  |  1 or 2d4  |  3d6  |  1d4+1  |  5d8  |  5d4  | |**No. Encountered:**|  8d4  |  1 or 2d4  |  3d6  |  1d4+1  |  5d8  |  5d4  |
Line 2888: Line 2884:
 **Flying Dinosaurs** **Flying Dinosaurs**
  
-||  **Archaeopteryx**  |  **Pteradon**  |  **Pterodactyl**  |  **Quetzalcoatlus**  |  **Rhamphor****­****ynchus**  |+ |  **Archaeopteryx**  |  **Pteradon**  |  **Pterodactyl**  |  **Quetzalcoatlus**  |  **Rhamphor****­****ynchus**  |
 |**Frequency:**|  Common  |  Uncommon  |  Common  |  Rare  |  Uncommon  | |**Frequency:**|  Common  |  Uncommon  |  Common  |  Rare  |  Uncommon  |
 |**No. Encountered:**|  4d12  |  2d10  |  3d12  |  1d2  |  2d12  | |**No. Encountered:**|  4d12  |  2d10  |  3d12  |  1d2  |  2d12  |
Line 2923: Line 2919:
 Magical creatures may strike a golem with effect if the creature's hit dice equal or exceed that of the golem. Magical creatures may strike a golem with effect if the creature's hit dice equal or exceed that of the golem.
  
-||  **Clay**  |  **Flesh**  |  **Iron**  |  **Stone**  |+ |  **Clay**  |  **Flesh**  |  **Iron**  |  **Stone**  |
 |**Frequency:**|  Very rare  |  Very rare  |  Very rare  |  Very rare  | |**Frequency:**|  Very rare  |  Very rare  |  Very rare  |  Very rare  |
 |**No. Encountered:**|  1  |  1  |  1  |  1  | |**No. Encountered:**|  1  |  1  |  1  |  1  |
Line 2978: Line 2974:
 Each type of lycanthrope has its own language. The five most common types are listed below. Each type of lycanthrope has its own language. The five most common types are listed below.
  
-||  **Werebear**  |  **Wereboar**  |  **Wererat**  |  **Weretiger**  |  **Werewolf**  |+ |  **Werebear**  |  **Wereboar**  |  **Wererat**  |  **Weretiger**  |  **Werewolf**  |
 |**Frequency:**|  Rare  |  Rare  |  Uncommon  |  Very rare  |  Common  | |**Frequency:**|  Rare  |  Rare  |  Uncommon  |  Very rare  |  Common  |
 |**No. Encountered:**|  1d4  |  2d4  |  4d6  |  1d6  |  3d6  | |**No. Encountered:**|  1d4  |  2d4  |  4d6  |  1d6  |  3d6  |
Line 2987: Line 2983:
 |**Attacks:**|  3  |  1  |  1  |  3  |  1  | |**Attacks:**|  3  |  1  |  1  |  3  |  1  |
 |**Damage:**|  1d3/1d3/2d4  |  2d6  |  1d8 (sword)  |  1d4/1d4/1d12  |  2d4  | |**Damage:**|  1d3/1d3/2d4  |  2d6  |  1d8 (sword)  |  1d4/1d4/1d12  |  2d4  |
-|**Special Attacks:**|  Hug for 2d8  |  None  |  Surprises on  +|**Special Attacks:**|  Hug for 2d8  |  None  |  Surprises on 1-4 in 6  |  Rake for 1d4+1/1d4+1  |  Surprises on 1-3 in 6  |
-1-4 in 6  |  Rake for 1d4+1/1d4+1  |  Surprises on  +
-1-3 in 6  |+
 |**Special Defences:**|  Hit only by silver or magic weapons  |  Hit only by silver or magic weapons  |  Hit only by silver or magic weapons  |  Hit only by silver or magic weapons  |  Hit only by silver or magic weapons  | |**Special Defences:**|  Hit only by silver or magic weapons  |  Hit only by silver or magic weapons  |  Hit only by silver or magic weapons  |  Hit only by silver or magic weapons  |  Hit only by silver or magic weapons  |
 |**Magic Resistance:**|  Standard  |  Standard  |  Standard  |  Standard  |  Standard  | |**Magic Resistance:**|  Standard  |  Standard  |  Standard  |  Standard  |  Standard  |
Line 3323: Line 3317:
 |**Intelligence:**|Very| |**Intelligence:**|Very|
 |**Alignment:**|Chaotic good| |**Alignment:**|Chaotic good|
-|**Level/XP:**|7HD: 1,295+8/hp +|**Level/XP:**|7HD: 1,295+8/hp\\ 8HD: 1,600+10/hp\\ 9HD: 2,050+12/hp\\ 10HD: 2,350+13/hp\\ 11HD: 2,750+14/hp\\ 12HD: 3,600+16/hp|
-8HD: 1,600+10/hp +
-9HD: 2,050+12/hp +
-10HD: 2,350+13/hp +
-11HD: 2,750+14/hp +
-12HD: 3,600+16/hp|+
  
  
Line 3356: Line 3345:
 |**Intelligence:**|Non-| |**Intelligence:**|Non-|
 |**Alignment:**|Neutral| |**Alignment:**|Neutral|
-|**Level/XP:**|7/1,300+16/hp +|**Level/XP:**|7/1,300+16/hp (nil if animated by a treant)|
-(nil if animated by a treant)|+
  
  
Line 3823: Line 3811:
 **Zombie** **Zombie**
  
-||**Normal**\\ //(turned as type 2)//|**Monster**\\ //(turned as type 6)//|+ |**Normal**\\ //(turned as type 2)//|**Monster**\\ //(turned as type 6)//|
 |**Frequency:**|Rare|Very rare| |**Frequency:**|Rare|Very rare|
 |**No. Encountered:**|3d8|1d6| |**No. Encountered:**|3d8|1d6|
Line 3886: Line 3874:
 **Ape** **Ape**
  
-||**Normal**|**Carnivorous**|+ |**Normal**|**Carnivorous**|
 |**Frequency:**|Rare|Very rare| |**Frequency:**|Rare|Very rare|
 |**No. Encountered:**|1d4|2d4| |**No. Encountered:**|1d4|2d4|
Line 3965: Line 3953:
 **Badger** **Badger**
  
-||**Ordinary**|**Giant**|+ |**Ordinary**|**Giant**|
 |**Frequency:**|Uncommon|Very Rare| |**Frequency:**|Uncommon|Very Rare|
 |**No. Encountered:**|1d4+1|1d4+1| |**No. Encountered:**|1d4+1|1d4+1|
Line 3992: Line 3980:
 **Bat** **Bat**
  
-||**Ordinary**|**Giant**|+ |**Ordinary**|**Giant**|
 |**Frequency:**|Common|Uncommon| |**Frequency:**|Common|Uncommon|
 |**No. Encountered:**|1d100×10|3d6| |**No. Encountered:**|1d100×10|3d6|
Line 4067: Line 4055:
 **Bear, Lesser** **Bear, Lesser**
  
-||**Black**|**Brown**|+ |**Black**|**Brown**|
 |**Frequency:**|Common|Uncommon| |**Frequency:**|Common|Uncommon|
 |**No. Encountered:**|1d3|1d6| |**No. Encountered:**|1d3|1d6|
Line 4094: Line 4082:
 **Bear, Greater** **Bear, Greater**
  
-||**Cave**|**Polar**|+ |**Cave**|**Polar**|
 |**Frequency:**|Uncommon|Rare| |**Frequency:**|Uncommon|Rare|
 |**No. Encountered:**|1d2|1d6| |**No. Encountered:**|1d2|1d6|
Line 4121: Line 4109:
 **Bird** **Bird**
  
-||**Normal**|**Huge**|**Giant**|+ |**Normal**|**Huge**|**Giant**|
 |**Frequency:**|Common|Rare|Very rare| |**Frequency:**|Common|Rare|Very rare|
 |**No. Encountered:**|1d20|1|1| |**No. Encountered:**|1d20|1|1|
Line 4148: Line 4136:
 **Boar** **Boar**
  
-||**Wild**|**Giant**|+ |**Wild**|**Giant**|
 |**Frequency:**|Common|Uncommon| |**Frequency:**|Common|Uncommon|
 |**No. Encountered:**|1d12|2d4| |**No. Encountered:**|1d12|2d4|
Line 4231: Line 4219:
 **Cat** **Cat**
  
-||**Domestic**|**Wild**|**Lynx, Giant**|+ |**Domestic**|**Wild**|**Lynx, Giant**|
 |**Frequency:**|Common|Uncommon|Rare| |**Frequency:**|Common|Uncommon|Rare|
 |**No. Encountered:**|1 or 2d6|1 or 1d4+1|1d4| |**No. Encountered:**|1 or 2d6|1 or 1d4+1|1d4|
Line 4262: Line 4250:
 **Cattle** **Cattle**
  
-||**Buffalo**|**Bull**|**Wild**|+ |**Buffalo**|**Bull**|**Wild**|
 |**Frequency:**|Uncommon|Common|Common| |**Frequency:**|Uncommon|Common|Common|
-|**No. Encountered:**|4d6|1, plus 50%|20d10 chance of  +|**No. Encountered:**|4d6|1, plus 50% chance of 3d6 cattle|20d10|
-3d6 cattle|+
 |**Size:**|Large|Large|Large| |**Size:**|Large|Large|Large|
 |**Move:**|150-ft|150-ft|150-ft| |**Move:**|150-ft|150-ft|150-ft|
Line 4300: Line 4287:
 **Crocodile** **Crocodile**
  
-||**Normal**|**Giant**|+ |**Normal**|**Giant**|
 |**Frequency:**|Common|Rare| |**Frequency:**|Common|Rare|
 |**No. Encountered:**|3d8|1 to 2d6| |**No. Encountered:**|3d8|1 to 2d6|
Line 4327: Line 4314:
 **Crustacean, Giant** **Crustacean, Giant**
  
-||**Normal**|**Giant**|+ |**Normal**|**Giant**|
 |**Frequency:**|Common|Rare| |**Frequency:**|Common|Rare|
 |**No. Encountered:**|3d8|1 to 2d6| |**No. Encountered:**|3d8|1 to 2d6|
Line 4354: Line 4341:
 **Dog** **Dog**
  
-||**War**|**Wild**|+ |**War**|**Wild**|
 |**Frequency:**|Uncommon|Common| |**Frequency:**|Uncommon|Common|
 |**No. Encountered:**|Varies|4d4| |**No. Encountered:**|Varies|4d4|
Line 4381: Line 4368:
 **Eel, Giant** **Eel, Giant**
  
-||**Moray**|**Electric**|**Weed**|+ |**Moray**|**Electric**|**Weed**|
 |**Frequency:**|Uncommon|Rare|Very rare| |**Frequency:**|Uncommon|Rare|Very rare|
 |**No. Encountered:**|1d4|1d4|1d4| |**No. Encountered:**|1d4|1d4|1d4|
Line 4414: Line 4401:
 **Elephant** **Elephant**
  
-||**African**|**Asian**|**Mammoth**|**Mastodon**|+ |**African**|**Asian**|**Mammoth**|**Mastodon**|
 |**Frequency:**|Common|Common|Very rare|Very rare| |**Frequency:**|Common|Common|Very rare|Very rare|
 |**No. Encountered:**|1d12|1d12|1d12|1d12| |**No. Encountered:**|1d12|1d12|1d12|1d12|
Line 4441: Line 4428:
 **Fish, Giant** **Fish, Giant**
  
-||**Gar, Giant**|**Pike, Giant**|**Leviathan**|+ |**Gar, Giant**|**Pike, Giant**|**Leviathan**|
 |**Frequency:**|Rare|Rare|Very rare| |**Frequency:**|Rare|Rare|Very rare|
 |**No. Encountered:**|1d6|1d8|1| |**No. Encountered:**|1d6|1d8|1|
Line 4502: Line 4489:
 **Horse** **Horse**
  
-||**Draft**|**Heavy**|**Light**|**Medium**|**Pony**|**Wild**|+ |**Draft**|**Heavy**|**Light**|**Medium**|**Pony**|**Wild**|
 |**Frequency:**|Common|Uncommon|Uncommon|Uncommon|Uncommon|Uncommon| |**Frequency:**|Common|Uncommon|Uncommon|Uncommon|Uncommon|Uncommon|
 |**No. Encountered:**|1|1|1|1|1|5d6| |**No. Encountered:**|1|1|1|1|1|5d6|
Line 4554: Line 4541:
 **Hyena** **Hyena**
  
-||**Normal**|**Huge**|**Giant**|+ |**Normal**|**Huge**|**Giant**|
 |**Frequency:**|Common|Rare|Very rare| |**Frequency:**|Common|Rare|Very rare|
 |**No. Encountered:**|2d6|2d6|1d6| |**No. Encountered:**|2d6|2d6|1d6|
Line 4632: Line 4619:
 **Lion** **Lion**
  
-||**Lion**|**Cougar**|**Prehistoric**|+ |**Lion**|**Cougar**|**Prehistoric**|
 |**Frequency:**|Common|Common|Rare| |**Frequency:**|Common|Common|Rare|
 |**No. Encountered:**|2d6|1d2|2d4| |**No. Encountered:**|2d6|1d2|2d4|
Line 4713: Line 4700:
 **Rat** **Rat**
  
-||**Huge**|**Giant**|+ |**Huge**|**Giant**|
 |**Frequency:**|Common|Common| |**Frequency:**|Common|Common|
 |**No. Encountered:**|4d20|5d10| |**No. Encountered:**|4d20|5d10|
Line 4738: Line 4725:
 **Rhinoceros** **Rhinoceros**
  
-||**Common**|**Woolly**|+ |**Common**|**Woolly**|
 |**Frequency:**|Common|Common| |**Frequency:**|Common|Common|
 |**No. Encountered:**|1d6|1d4| |**No. Encountered:**|1d6|1d4|
Line 4793: Line 4780:
 **Squid, Giant** **Squid, Giant**
  
-||**Squid**|**Octopus**|+ |**Squid**|**Octopus**|
 |**Frequency:**|Rare|Rare| |**Frequency:**|Rare|Rare|
 |**No. Encountered:**|1|1| |**No. Encountered:**|1|1|
Line 4826: Line 4813:
 **Tiger** **Tiger**
  
-||**Tiger**|**Smilodon**|+ |**Tiger**|**Smilodon**|
 |**Frequency:**|Uncommon|Rare| |**Frequency:**|Uncommon|Rare|
 |**No. Encountered:**|1d4|1d2| |**No. Encountered:**|1d4|1d2|
Line 4853: Line 4840:
 **Toad** **Toad**
  
-||**Giant**|**Giant Poisonous**|+ |**Giant**|**Giant Poisonous**|
 |**Frequency:**|Common|Uncommon| |**Frequency:**|Common|Uncommon|
 |**No. Encountered:**|1d12|1d8| |**No. Encountered:**|1d12|1d8|
Line 4878: Line 4865:
 **Turtle** **Turtle**
  
-||**Giant Sea**|**Giant Snapping**|+ |**Giant Sea**|**Giant Snapping**|
 |**Frequency:**|Uncommon|Uncommon| |**Frequency:**|Uncommon|Uncommon|
 |**No. Encountered:**|1d3|1d4| |**No. Encountered:**|1d3|1d4|
Line 4933: Line 4920:
 **Weasel** **Weasel**
  
-||**Huge**|**Giant**|+ |**Huge**|**Giant**|
 |**Frequency:**|Uncommon|Rare| |**Frequency:**|Uncommon|Rare|
 |**No. Encountered:**|2d6|1d8| |**No. Encountered:**|2d6|1d8|
Line 4984: Line 4971:
 **Wolf** **Wolf**
  
-||**Normal**|**Dire**|+ |**Normal**|**Dire**|
 |**Frequency:**|Common|Rare| |**Frequency:**|Common|Rare|
 |**No. Encountered:**|3d10|3d4| |**No. Encountered:**|3d10|3d4|
Line 5011: Line 4998:
 **Wolverine** **Wolverine**
  
-||**Normal**|**Giant**|+ |**Normal**|**Giant**|
 |**Frequency:**|Uncommon|Rare| |**Frequency:**|Uncommon|Rare|
 |**No. Encountered:**|1|1| |**No. Encountered:**|1|1|
Line 5178: Line 5165:
 **Amber Creeping Vine** **Amber Creeping Vine**
  
-||**Vine**|**Vine Zombie**|+ |**Vine**|**Vine Zombie**|
 |**Frequency:**|Rare|Rare| |**Frequency:**|Rare|Rare|
 |**No. Encountered:**|1|1d2| |**No. Encountered:**|1|1d2|
Line 5271: Line 5258:
 **Ant, Giant** **Ant, Giant**
  
-||**Worker**|**Soldier**|**Queen**|+ |**Worker**|**Soldier**|**Queen**|
 |**Frequency:**|Rare|Very rare|Very rare| |**Frequency:**|Rare|Very rare|Very rare|
 |**No. Encountered:**|1d100|Varies|1| |**No. Encountered:**|1d100|Varies|1|
Line 5404: Line 5391:
 **Bee, Giant** **Bee, Giant**
  
-||**Worker Honeybee**|**Soldier Honeybee**|**Bumblebee**|+ |**Worker Honeybee**|**Soldier Honeybee**|**Bumblebee**|
 |**Frequency:**|Rare|Very rare|Rare| |**Frequency:**|Rare|Very rare|Rare|
 |**No. Encountered:**|1d10 (20d10 in lair)|1 (3d6 in lair)|1 (1d6+6 in lair)| |**No. Encountered:**|1d10 (20d10 in lair)|1 (3d6 in lair)|1 (1d6+6 in lair)|
Line 5431: Line 5418:
 **Beetle, Giant** **Beetle, Giant**
  
-||**Bombardier**|**Boring**|**Death Watch**|**Fire**|**Rhinoceros**|**Stag**|**Water**|+ |**Bombardier**|**Boring**|**Death Watch**|**Fire**|**Rhinoceros**|**Stag**|**Water**|
 |**Frequency:**|Common|Common|Very rare|Common|Uncommon|Common|Common| |**Frequency:**|Common|Common|Very rare|Common|Uncommon|Common|Common|
 |**No. Encountered:**|3d4|3d6|1|3d4|1d6|2d6|1d12| |**No. Encountered:**|3d4|3d6|1|3d4|1d6|2d6|1d12|
Line 5712: Line 5699:
 **Centipede** **Centipede**
  
-||**Large**|**Huge**|**Giant**|+ |**Large**|**Huge**|**Giant**|
 |**Frequency:**|Uncommon|Common|Very rare| |**Frequency:**|Uncommon|Common|Very rare|
 |**No. Encountered:**|5d6|2d12|1d4| |**No. Encountered:**|5d6|2d12|1d4|
Line 5741: Line 5728:
 Chimæra Chimæra
  
-||**Chimæra**|**Gorgimæra**|+ |**Chimæra**|**Gorgimæra**|
 |**Frequency:**|Rare|Very rare| |**Frequency:**|Rare|Very rare|
 |**No. Encountered:**|1d4|1| |**No. Encountered:**|1d4|1|
Line 5932: Line 5919:
 **Dark Creeper** **Dark Creeper**
  
-||**Dark Creeper**|**Dark Stalker**|+ |**Dark Creeper**|**Dark Stalker**|
 |**Frequency:**|Rare|Very rare| |**Frequency:**|Rare|Very rare|
 |**No. Encountered:**|1 (or 20d4,|1 see below)| |**No. Encountered:**|1 (or 20d4,|1 see below)|
Line 6055: Line 6042:
 **Elemental** **Elemental**
  
-||**Air**|**Earth**|**Fire**|**Water**|+ |**Air**|**Earth**|**Fire**|**Water**|
 |**Frequency:**|Very rare|Very rare|Very rare|Very rare| |**Frequency:**|Very rare|Very rare|Very rare|Very rare|
 |**No. Encountered:**|1|1|1|1| |**No. Encountered:**|1|1|1|1|
Line 6182: Line 6169:
 **Fly, Giant** **Fly, Giant**
  
-||**Blow Fly, Giant**|**Horsefly, Giant**|+ |**Blow Fly, Giant**|**Horsefly, Giant**|
 |**Frequency:**|Rare|Very rare| |**Frequency:**|Rare|Very rare|
 |**No. Encountered:**|1d12|1d6| |**No. Encountered:**|1d12|1d6|
Line 6707: Line 6694:
 **Lizard, Giant** **Lizard, Giant**
  
-||**Fire**|**Giant**|**Monitor**|**Cave**|+ |**Fire**|**Giant**|**Monitor**|**Cave**|
 |**Frequency:**|Very rare|Uncommon|Rare|Uncommon| |**Frequency:**|Very rare|Uncommon|Rare|Uncommon|
 |**No. Encountered:**|1d4|2d6|1d6|1d6| |**No. Encountered:**|1d4|2d6|1d6|1d6|
Line 6862: Line 6849:
 **Mephit** **Mephit**
  
-||**Fire**|**Lava**|**Smoke**|**Steam**|+ |**Fire**|**Lava**|**Smoke**|**Steam**|
 |**Frequency:**|Very rare|Very rare|Very rare|Very rare| |**Frequency:**|Very rare|Very rare|Very rare|Very rare|
 |**No. Encountered:**|1|1|1|1| |**No. Encountered:**|1|1|1|1|
Line 7039: Line 7026:
 **Naga** **Naga**
  
-||**Guardian**|**Spirit**|**Water**|+ |**Guardian**|**Spirit**|**Water**|
 |**Frequency:**|Very rare|Rare|Uncommon| |**Frequency:**|Very rare|Rare|Uncommon|
 |**No. Encountered:**|1d2|1d3|1d4| |**No. Encountered:**|1d2|1d3|1d4|
Line 7064: Line 7051:
 A guardian naga can use divine spells as a 6th level cleric: A guardian naga can use divine spells as a 6th level cleric:
  
-1st level: 3 +1st level: 3\\ 
-2nd Level: 3 +2nd Level: 3\\ 
-3rd level: 2+3rd level: 2\\
  
 //Treasure:// 5d6×1cp (25%), 1d%×1,000 sp (15%), 10d4×1,000 ep (40%), 10d6×1,000 gp (55%), 5d10×100 pp (25%), 1d% gems (50%), 10d4 jewellery (50%), any 4 magic item + 1 potion + 1 scroll (15%) //Treasure:// 5d6×1cp (25%), 1d%×1,000 sp (15%), 10d4×1,000 ep (40%), 10d6×1,000 gp (55%), 5d10×100 pp (25%), 1d% gems (50%), 10d4 jewellery (50%), any 4 magic item + 1 potion + 1 scroll (15%)
Line 7076: Line 7063:
 A spirit naga can use divine and arcane spells to 4th and 5th levels respectively: A spirit naga can use divine and arcane spells to 4th and 5th levels respectively:
  
-**Divine Arcane +Divine:\\ 
-**1st level: 3 1st level: 4 +1st level: 3\\ 
-2nd level: 2 2nd level: 2 +2nd level: 2\\ 
- 3rd level: 1+ 
 +Arcane:\\ 
 +1st level: 4\\ 
 +2nd level: 2\\ 
 +3rd level: 1\\
  
 //Treasure:// 1d8×1,000 cp (50%), 1d6×1,000 sp (25%), 1d4×1,000 ep (25%), 1d4×1,000 gp (25%), 1d8 gems (30%), 1d4 jewellery (20%), sword, armour, or misc. weapon + 1d4 scrolls + 1 misc. magic + 1 potion (55%) //Treasure:// 1d8×1,000 cp (50%), 1d6×1,000 sp (25%), 1d4×1,000 ep (25%), 1d4×1,000 gp (25%), 1d8 gems (30%), 1d4 jewellery (20%), sword, armour, or misc. weapon + 1d4 scrolls + 1 misc. magic + 1 potion (55%)
Line 7085: Line 7076:
 The **water naga's** scales range from deep green to turquoise and its eye colour varies from light green to brilliant amber. It dwells deep below the surface of fresh water lakes ponds and rivers. The water naga is typically quite curious and harmless unless provoked. In combat, its poisonous bite deals 1d4 damage, and it can cast arcane spells as a 5th level magic user: The **water naga's** scales range from deep green to turquoise and its eye colour varies from light green to brilliant amber. It dwells deep below the surface of fresh water lakes ponds and rivers. The water naga is typically quite curious and harmless unless provoked. In combat, its poisonous bite deals 1d4 damage, and it can cast arcane spells as a 5th level magic user:
  
-1st level: 4 +1st level: 4\\ 
-2nd level: 2 +2nd level: 2\\ 
-3rd level: 1+3rd level: 1\\
  
 //Treasure:// 1d8×1,000 cp (10%), 1d12×1,000 sp (15%), 1d8×1,000 ep (15%), 1d6×1,000 gp (50%), 1d10 gems (30%), 1d6 jewellery (25%), any 2 magic item + 1 potion (15%) //Treasure:// 1d8×1,000 cp (10%), 1d12×1,000 sp (15%), 1d8×1,000 ep (15%), 1d6×1,000 gp (50%), 1d10 gems (30%), 1d6 jewellery (25%), any 2 magic item + 1 potion (15%)
Line 7283: Line 7274:
 **Otyugh** **Otyugh**
  
-||**Lesser**|**Greater**|+ |**Lesser**|**Greater**|
 |**Frequency:**|Uncommon|Rare| |**Frequency:**|Uncommon|Rare|
 |**No. Encountered:**|1d2|1| |**No. Encountered:**|1d2|1|
Line 7364: Line 7355:
 **Phoenix** **Phoenix**
  
- +|**Frequency:**|Very rare| 
- +|**No. Encountered:**|1| 
- +|**Size:**|Medium| 
- +|**Move:**|60 ft; 400 ft flying (AA:III))| 
- +|**Armour Class:**|-3| 
- +|**Hit Dice:**|20| 
- +|**Attacks:**|1 or 2| 
 +|**Damage:**|1d12 or 1d8/1d8| 
 +|**Special Attacks:**|See below| 
 +|**Special Defences:**|See Below| 
 +|**Magic Resistance:**|50%| 
 +|**Lair Probability:**|Nil| 
 +|**Intelligence:**|Genius| 
 +|**Alignment:**|Neutral good| 
 +|**Level/XP:**|9/8,000+30/hp|
  
  
Line 7554: Line 7552:
 **Roper** **Roper**
  
-||**Normal**|**Quartz**|+ |**Normal**|**Quartz**|
 |**Frequency:**|Rare|Rare| |**Frequency:**|Rare|Rare|
 |**No. Encountered:**|1d4|1| |**No. Encountered:**|1d4|1|
Line 7647: Line 7645:
 **Sahuagin** **Sahuagin**
  
-||**Warrior**|**Female**|**Hatchling**|**Guard**|**Warchief**|+ |**Warrior**|**Female**|**Hatchling**|**Guard**|**Warchief**|
 |**Frequency:**|Uncommon|Uncommon|Uncommon|Uncommon|Rare| |**Frequency:**|Uncommon|Uncommon|Uncommon|Uncommon|Rare|
 |**No. Encountered:**|20d4|30d4|10d4|3d6|1| |**No. Encountered:**|20d4|30d4|10d4|3d6|1|
Line 7666: Line 7664:
  
  
-||**Priestess**|**Baron**|**Prince**|**King**|+ |**Priestess**|**Baron**|**Prince**|**King**|
 |**Frequency:**|Very rare|Very rare|Very rare|Very rare| |**Frequency:**|Very rare|Very rare|Very rare|Very rare|
 |**No. Encountered:**|1d4+1|1|1|1| |**No. Encountered:**|1d4+1|1|1|1|
Line 7707: Line 7705:
 **Scorpion** **Scorpion**
  
-||**Large**|**Huge**|**Giant**|+ |**Large**|**Huge**|**Giant**|
 |**Frequency:**|Common|Uncommon|Uncommon| |**Frequency:**|Common|Uncommon|Uncommon|
 |**No. Encountered:**|1d6|1d4|1d3| |**No. Encountered:**|1d6|1d4|1d3|
Line 7976: Line 7974:
 **Snake, Giant** **Snake, Giant**
  
-||**Boa**|**Adder**|**Cobra**|**Amphisbaena**|+ |**Boa**|**Adder**|**Cobra**|**Amphisbaena**|
 |**Frequency:**|Uncommon|Uncommon|Rare|Very rare| |**Frequency:**|Uncommon|Uncommon|Rare|Very rare|
 |**No. Encountered:**|1d2|1d6|1d4|1d3| |**No. Encountered:**|1d2|1d6|1d4|1d3|
Line 8367: Line 8365:
 Titans are powerful creatures not native to the material plane. They normally appear as massive humans, figured and possessed of an unearthly beauty. The movement rate, armour class, and damage caused by titans is as follows: Titans are powerful creatures not native to the material plane. They normally appear as massive humans, figured and possessed of an unearthly beauty. The movement rate, armour class, and damage caused by titans is as follows:
  
-17 HD: MV 210-ft, AC 2, DAM 7d6 +17 HD: MV 210-ft, AC 2, DAM 7d6\\ 
-18 HD: MV 210-ft, AC 1, DAM 7d6 +18 HD: MV 210-ft, AC 1, DAM 7d6\\ 
-19 HD: MV 150-ft, AC 0, DAM 7d6 +19 HD: MV 150-ft, AC 0, DAM 7d6\\ 
-20 HD: MV 150-ft, AC -1, DAM 7d6 +20 HD: MV 150-ft, AC -1, DAM 7d6\\ 
-21 HD: MV 150-ft, AC -2, DAM 8d6 +21 HD: MV 150-ft, AC -2, DAM 8d6\\ 
-22 HD: MV 150-ft, AC -3, DAM 8d6+22 HD: MV 150-ft, AC -3, DAM 8d6\\
  
 Titans may levitate at will, and twice per day can either become invisible or shift into the æthereal plane. In addition to these innate abilities, all titans have the ability to cast both clerical and magic spells. For each type of spell, roll 1d4+3. This number represents the maximum spell level the titan can cast for that type of spell. The titan can cast 2 spells of each level. Titans may levitate at will, and twice per day can either become invisible or shift into the æthereal plane. In addition to these innate abilities, all titans have the ability to cast both clerical and magic spells. For each type of spell, roll 1d4+3. This number represents the maximum spell level the titan can cast for that type of spell. The titan can cast 2 spells of each level.
Line 8649: Line 8647:
 |**Damage:**|1d3/1d3/1d3/6d4| |**Damage:**|1d3/1d3/1d3/6d4|
 |**Special Attacks:**|Surprise 1-5 on d6| |**Special Attacks:**|Surprise 1-5 on d6|
-|**Special Defences:**|Immune to fire and cold, half damage from electricity,  +|**Special Defences:**|Immune to fire and cold, half damage from electricity, travel through stone|
-travel through stone|+
 |**Magic Resistance:**|Standard| |**Magic Resistance:**|Standard|
 |**Lair Probability:**|40%| |**Lair Probability:**|40%|
osric/chapter5.txt · Last modified: 2021/07/06 00:46 by robertfreemanday

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki