osric:chapter6
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osric:chapter6 [2020/05/22 13:31] – [Chapter 6: Treasure] Interlinking in introduction to chapt 5. robertfreemanday | osric:chapter6 [2021/07/04 13:56] – Removed duplicate ring of spell turning as per https://knights-n-knaves.com/phpbb3/viewtopic.php?p=281154&sid=653fbfc55ac45d1ffbed9b37f6bfd0b6#p281154 robertfreemanday | ||
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- | (For fully randomly-generated dungeons, the treasure table in Chapter 4 should be used instead.) | + | (For fully randomly-generated dungeons, the [[osric: |
===== Maps ===== | ===== Maps ===== | ||
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| ::: | 66-00 +5| ×5 | | | ::: | 66-00 +5| ×5 | | ||
| 18 |Cursed|—| | | 18 |Cursed|—| | ||
- | | 19-20 Special | + | | 19-20 | Special |
**Miscellaneous Weapons Table 1 — form** | **Miscellaneous Weapons Table 1 — form** | ||
Line 218: | Line 218: | ||
| ::: | 66-00 +5| 50,000 | | | ::: | 66-00 +5| 50,000 | | ||
| 18 |Cursed|—| | | 18 |Cursed|—| | ||
- | | 19-20 |Special|Variable||3,500 | + | | 19-20 |Special|Variable| |
**Potions Table 1 — properties** | **Potions Table 1 — properties** | ||
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**A Battle of the Wills: Swords vs Characters** | **A Battle of the Wills: Swords vs Characters** | ||
- | Each unusual sword has a personality score, determined by adding its intelligence score to its ego points. These swords will be very conscientious in following their align- ment and if the sword owner is not, a personality conflict arises. If the sword has a substantial ego, 19 or higher, the weapon will consider itself superior to its wielder and if he or she does not agree with the sword' | + | Each unusual sword has a personality score, determined by adding its intelligence score to its ego points. These swords will be very conscientious in following their alignment |
A player character' | A player character' | ||
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**Bag of Tricks Colour** | **Bag of Tricks Colour** | ||
- | | **Grey** | + | | **Grey** |
| **d%** | | **d%** | ||
| 01-30 | Bat | 01-30 | Wolverine | | 01-30 | Bat | 01-30 | Wolverine | ||
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**Sagacious Volume (any, see below):** This magical book grants the reader one complete level of experience, provided he or she is of the correct class. Determine which class the volume enhances according to the following table: | **Sagacious Volume (any, see below):** This magical book grants the reader one complete level of experience, provided he or she is of the correct class. Determine which class the volume enhances according to the following table: | ||
- | | **d10** | + | | **d10** |
- | | 1 | Assassin | + | | 1 | Assassin |
- | | 2 | Cleric | + | | 2 | Cleric |
- | | 3 | Druid | + | | 3 | Druid | 8 | Ranger |
- | | 4 | Fighter | + | | 4 | Fighter |
- | | 5 | Illusionist | + | | 5 | Illusionist |
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| **Bead Type** | | **Bead Type** | ||
| Blessing | | Blessing | ||
- | | Healing | + | | Healing |
- | or //cure disease//| | + | |
| Karma |Cast spells at +4 user level of ability for 10 rounds| | | Karma |Cast spells at +4 user level of ability for 10 rounds| | ||
| Smiting | | Smiting | ||
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//Example of Ring of Spell Storing Creation:// Jerry the GM decides to place a //**ring of spell storing**// in a red dragon' | //Example of Ring of Spell Storing Creation:// Jerry the GM decides to place a //**ring of spell storing**// in a red dragon' | ||
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- | **Ring of Spell Turning (any):** This magic ring creates a powerful magic aura around the wearer that will partially reflect any spells cast at him or her back onto the spell caster. There are three exceptions to the spell turning ability the ring bestows: | ||
- | |||
- | *Area effect spells which are not directly targeted upon the ring bearer cannot be turned. | ||
- | *Touch-based spells cannot be turned. | ||
- | *Spell effects delivered by devices are not turned. Examples include: rods, staves, wands, rings. Note: spell scrolls are not considered devices. | ||
- | |||
- | When a spell is cast at the wearer of the //**ring of spell turning**//, | ||
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- | The //**ring of spell turning**// also grants a saving throw against spells which normally do not allow one. In such a case, the save will be half of the percentage die roll for spell reflection. Returning once again to the example above, the ring wearer rolling a 60% chance of reflecting an attacking spell would gain a 30% saving throw, reducing or negating effects as appropriate to the spell. | ||
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- | Spells that only affect a certain number of levels must be able to affect the target' | ||
- | |||
- | | **d%** | ||
- | | 01-70 |Spell fails completely, no effect on target or caster| | ||
- | | 71-80 |Spell takes full effect on both target and caster| | ||
- | | 81-97 |Spell fails and both rings are destroyed| | ||
- | | 98-00 |A rift into the Positive Material Plane opens, both target and caster are sucked in| | ||
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**Ring of Spell Turning (any):** This magic ring creates a powerful magic aura around the wearer that will partially reflect any spells cast at him or her back onto the spell caster. There are three exceptions to the spell turning ability the ring bestows: | **Ring of Spell Turning (any):** This magic ring creates a powerful magic aura around the wearer that will partially reflect any spells cast at him or her back onto the spell caster. There are three exceptions to the spell turning ability the ring bestows: |
osric/chapter6.txt · Last modified: 2021/07/05 18:58 by robertfreemanday